Topics
Magic Systems 11

Magic Systems
魔法の系統
YGGDRASIL magic is broadly divided into four schools—arcane, divine, spiritual, and other—further subdivided into systems such as defense, necromancy, the four elements, and movement.
Divine Magic
信仰系
The school that uses "faith" as its casting stat, chiefly priests' healing and similar spells; druids' nature magic also belongs here.
Spiritual Magic
精神系
The school that uses "spirit" (willpower) as its casting stat, akin to Eastern magic such as talisman arts and shrine-maiden (miko) magic.
Other / Alternative Magic
その他系
The school that uses stats other than the previous three as its casting stat.
Spell types
魔法の種類
Besides schools, spells are also classified by how they are cast, each type with its own rules.

Metamagic
魔法強化
Skills used together with tier magic that add effects to spells for extra MP; the incantation takes the form "Magic + skill name + -ize + spell name."
Over Magic
魔法上昇(オーバーマジック)
A metamagic unique to the New World: spending enormous mana to force out a spell one tier above one's own ability, or two tiers with a grand ritual.
New World original spells
オリジナル魔法
New World people have developed spells absent from YGGDRASIL within the framework of tier magic.
Class skills
クラススキル
Exclusive skills granted by specific class levels, often the trump cards of high-end characters.
Karma value
カルマ値
A value representing a character's good or evil, which affects the effects of some spells and skills.