Magician's Guild

An organization of magic casters similar to the Adventurer's Guild, responsible for training magic casters and making and selling scrolls and magic items.
- The Kingdom's Magician's Guild headquarters is in the royal capital, consisting of three five-story towers and surrounding two-story buildings; it receives almost no state support
- Guilds in large cities sell scrolls and mana-infused items, and also inspect suspicious items at the city gates
- Some local guilds educate quick-witted children (the Kingdom has no institution like the Imperial Magic Academy)
- E-Rantel's Magician's Guild master is Theo Rakheshir; after E-Rantel was ceded he evacuated members and items while staying behind himself to observe
- E-Rantel's Magician's Guild master Theo Rakheshir and Adventurer's Guild master Ainzach were once adventuring companions; the city also has an apothecary guild district (Bareare Pharmacy) and a blacksmiths' guild
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