Metamagic

Skills used together with tier magic that add effects to spells for extra MP; the incantation takes the form "Magic + skill name + -ize + spell name."
- 〈Maximize Magic〉: maximizes power; 〈Triplet Magic〉 / 〈Twin Magic〉: cast three or two at once
- 〈Boosted Magic〉 (tier boost): temporarily raises the tier; Ainz boosted the 1st-tier 〈Magic Arrow〉 to the equivalent of the 10th tier to break through tier-based magic defenses
- 〈Penetrate Magic〉 (also called resistance breakthrough): makes spells harder to resist
- 〈Silent Magic〉: omits the incantation for instant casting; 〈Delay Magic〉: delays the effect, and can be combined with 〈Time Stop〉
- 〈Widen Magic〉: widens the area, making 〈Sharks Cyclone〉 reach 200 m high
- They can be stacked, e.g. 〈Triplet Maximize Magic〉; Shalltear pays with blood from her "Blood Pool" instead of MP
- Other metamagic: 〈Extend Magic〉 duration (Web), 〈Range Extend Magic〉 (BD bonus), 〈Modify Magic〉 which enables timed casting (2-108) and 〈Change Attribute Magic〉 (Web)
- Using 〈Silent Magic〉 on 〈Message〉 lets the sender converse telepathically (4-239); 〈Penetrate Magic〉 is still nullified if the target's ability exceeds the caster's
- In the side story 〈Wall of Skeleton〉 and 〈Undying Flame〉 are also tripled; in Vol. 13 〈Wall of Skeleton〉 is widened, showing that metamagic is not limited to attack spells
Notes
Other sources say the same metamagic cannot be stacked twice on one spell.
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