Common Martial Arts

General-purpose martial arts that appear repeatedly in the series.
- [Fortress]: a parry defense with extremely strict timing; superior forms are [Greater Fortress] and [Impregnable Fortress], the latter learnable only by a few geniuses (Clementine)
- [Flow Acceleration]: temporarily accelerates the nerves to raise attack speed, but builds extreme fatigue in the brain (Gazef, Clementine, the Extra Seat, etc.)
- [Ability Boost] / [Greater Ability Boost]: temporarily raise physical abilities; the two can be used together
- [Gale Dash] → [Greater Gale Dash]: raise movement speed and agility
- [Battle Aura Seal]: temporarily makes a weapon equivalent to a magic weapon (Gazef)
- [Mind Release]: removes the brain's limiters and raises all functions by one level; Climb can use it, and combined with the Dragon's Treasure ring he can briefly show strength close to a Mithril-class warrior
- [Instant Reflex]: forcibly returns a body unbalanced after an attack to its pre-attack stance (Gazef, the Extra Seat)
- [Super Evasion] (Clementine, the Extra Seat) is the superior form of [Evasion]; [Super Penetration] (the Extra Seat) is presumed to be the superior form of [Penetration]
- For [Improved Shukuchi] (Erya), [Dragon Fang Thrust] (Parpatra), [Air Slash], and more, see the entries "Attack Martial Arts", "Ability-Boost Martial Arts", and "Fortress Martial Arts"
Related characters
- Clementine
- Gazef Stronoff
- Climb
- Antilene Heran Fouche (Zesshi Zetsumei)
- Erya Uzruth
- Hekkeran Termite
- Go Gin
- Remedios Custodio
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